Source code for spinnman.spalloc.spalloc_state
# Copyright (c) 2021 The University of Manchester
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
from enum import IntEnum
[docs]class SpallocState(IntEnum):
"""
The possible states of a Spalloc Job.
Jobs start as `QUEUED`, then move to `POWER` once they've been allocated.
Once the job's boards have been switched on and the hardware stabilised,
the job moves to state `READY`. (It goes back to `POWER` if you tell it to
switch off or on; this is not recommended.) Finally, it goes to `DESTROYED`
once the job is completed in any way.
The `UNKNOWN` state is used when something odd is going on. It should
normally be ignored.
"""
#: The job is in an unknown state.
UNKNOWN = 0
#: The job is queued waiting for allocation.
QUEUED = 1
#: The job is queued waiting for boards to power on or off.
POWER = 2
#: The job is ready for user code to run on it.
READY = 3
#: The job has been destroyed.
DESTROYED = 4