Source code for pacman.operations.partition_algorithms.splitter_partitioner
# Copyright (c) 2020 The University of Manchester
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
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from pacman.data import PacmanDataView
from pacman.model.partitioner_interfaces import AbstractSplitterPartitioner
from spinn_utilities.progress_bar import ProgressBar
from pacman.utilities.utility_objs.chip_counter import ChipCounter
[docs]def splitter_partitioner():
"""
:return:
The number of chips needed to satisfy this partitioning.
:rtype: int
:raise PacmanPartitionException:
If something goes wrong with the partitioning
"""
partitioner = _SplitterPartitioner()
# pylint:disable=protected-access
return partitioner._run()
class _SplitterPartitioner(AbstractSplitterPartitioner):
"""
Partitioner which hands the partitioning work to application vertices'
splitter objects.
"""
__slots__ = []
# inherited from AbstractPartitionAlgorithm
def _run(self):
"""
:rtype: int
:raise PacmanPartitionException:
If something goes wrong with the partitioning
"""
progress = ProgressBar(
PacmanDataView.get_n_vertices(), "Partitioning Graph")
# Partition one vertex at a time
chip_counter = ChipCounter()
for vertex in progress.over(PacmanDataView.iterate_vertices()):
vertex.splitter.create_machine_vertices(chip_counter)
return chip_counter.n_chips